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THE GAME MASTER’S BOOK OF RANDOM ENCOUNTERS

Original price was: $22.99.Current price is: $18.39.

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THE GAME MASTER SERIES

In a game packed with infinite possibilities, what are GMs to do when their players choose what they have not prepared?

As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players’ whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task.

The Game Masters Book of Random Encountersprovides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign.Taverns, Inns, Shops & Guild Hallssection includes maps for19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietorsof a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur.

Perhaps more useful than itsnearly 100maps, the book’s one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuringeightunique campaign drivers that lead players through several of the book’s provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes.

The book also includes aRandom NPC Generatorto help you create intriguing characters your players will love (or love to hate), as well as aParty Makeup Makerfor establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls.

Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of97 maps,more than 150 tables andmillions of possibleadventures.

No matter where your players end up, they’ll have someone or something to persuade or deceive, impress or destroy.

HARDBACK BOOK

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